Resumen
In this chapter we present the class of zero-sum Markov games we are interested in. We first introduce the game model which is a collection of objects describing the evolution in time of the games. In addition, in order to define the corresponding game problem, the concept of strategies for players is given along with the optimality criteria that will be analyzed in the next chapters.
Idioma original | Inglés |
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Título de la publicación alojada | SpringerBriefs in Probability and Mathematical Statistics |
Editorial | Springer Nature |
Páginas | 1-8 |
Número de páginas | 8 |
DOI | |
Estado | Publicada - 2020 |
Serie de la publicación
Nombre | SpringerBriefs in Probability and Mathematical Statistics |
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ISSN (versión impresa) | 2365-4333 |
ISSN (versión digital) | 2365-4341 |
Nota bibliográfica
Publisher Copyright:© 2020, The Author(s), under exclusive license to Springer Nature Switzerland AG.